Tuesday, August 29, 2006

Hello World!


The greatest feeling came over me yesterday,as I went online to do my daily web surfing. I check PSPupdates as usual and there it was. Hello World for 2.0+! I immediately downloaded it to my PSP and ran it. I must have sat staring at the screen for 20 minutes, just thinking about what the future of this exploit could hold. It is amazing how time and time again the PSP Devs manage to foil Sony. Anyways, hopefully this will lead to something awesome. It will really help me with all my deving stuff.

http://pspupdates.qj.net/2-0-2-80-Firmware-PSP-s-Say-Hello-World-as-New-Exploit-is-Found-/pg/49/aid/63483

Friday, August 25, 2006

Sparks Build 0001 Released

Well, build 0001 has been uploaded somewhere for those working on it. Later on in the project, I will hire some beta testers, but for now this is for my devs only. Right now, it is very basic, but the point is the project is being worked on, and the first build is here!

Text Me Version 0.5 Released

Alright, I've been looking through the Macromedia samples and learning flash, so I decided to start a suite called OPSP, which will be released in the upcoming days. In order to test the release, I may be releasing parts of the suite, in not fully finished form, to test and get your thoughts. The first is a basic text reader, based of MM's code, which had code changes, changed to be compatible with psp, resized and had some graphic changes. Please post your thoughts, it's nothing special, just a one file text reader for now, but expect the final version in OPSP to be changed. Please report any bugs or suggestions, so I can fix them or include any suggestions, in the OPSP release.

You can download and discuss over at QJ: http://forums.qj.net/f-psp-flash-discussions-releases-267/t-release-text-me-05-67323.html#post981819

Thursday, August 24, 2006

Please Welcome My Next Partner for the Project

TheMarioKarters has also been accepted as a part of this project as a Lua Dev. He is having technical difficulties with his account, which is why I posted this. TMK has worked on the popluar Sonic Battle Arena. Currently, TMK is active in the PSP and DS Lua scenes.

Hey All!

Hey, I'm Glynnder, many of you will know me from either PSPUpdates or 7ech.
I will be working with TO on the game, with graphics and most probably some coding.
It promises to be a super game and we will keep you updated!
~Glynnder

Forum Relaunch?

Just curious to see if anyone would be in support of myself relaunching a forum to discuss things. Leave a comment or PM me at QJ with your thoughts :)

More Sparks Details Will Come Out Soon

9.13.06

Wednesday, August 23, 2006

My QJ Sig/Avy Contest

My sig/avy contest is now over. Please help out and go vote, so you can decide the winner and my future sig/avy for QJ. Check it out: http://forums.qj.net/f-graphics-sigs-and-avatars-262/t-voting-for-my-sigavy-contest-67011.html

Sparks Announced

I would like to take this oppurtunity to announce that I have begun work on a new Lua game called Sparks. Right now, I have just begun, and I dont want to reveal too many details. I will describe that the game is a sidescroller, but there is a creative twist in there. For that surprise, I wont give it away. Anyways, a release is still quite a ways off, especially because it has been a while since I even touched Lua, so I need to get back into things. If you would like to assist, feel free to PM me at QJ or email me pspfrenzy at gmail dot com. I am looking for someone to help with graphics and sound.

More updates will come in the future, this is simply just to let you know what I am working on.

Thursday, August 17, 2006

PSP2/ Redesigned PSP is coming!

I got this information from silenc3d from QJ Forums, who got it from PSM. It seems that a redisgned PSP is indeed coming and it will feature flash memory and more. Just look at the pics to see and read everything for yourself.

http://img97.imageshack.us/my.php?image=untitled1la5.jpg
http://img97.imageshack.us/my.php?image=untitled2fc2.jpg
http://forums.qj.net/showthread.php?t=66004

Wednesday, August 16, 2006

Breaking News: LibTiif Vulnerability Crashes 2.71/2.80

This was not by me, but NOPX86, but it is still potentially great news so I am posting it:



Hey guys, iv been messing around with libtiff for a couple of weeks now
and I found something interesting, Im still doing debugging on it and
whatnot, but it crash's the psp and most image viewers, it may be the
begging of homebrew on 2.71 and 2.80 it may not, im not going to release
the source for it just yet, probably in a couple of days once i do
proper debugging to release a full disclosure. i will however post a
link to the image, iv made a small tiff reader program that does the
most ****tiest error checking you have ever seen but i will print a
quick backtrace

Program received signal SIGSEGV, Segmentation fault.
0xb7eae46b in TIFFFindFieldInfo () from /usr/lib/libtiff.so.3
(gdb) bt
#0 0xb7eae46b in TIFFFindFieldInfo () from /usr/lib/libtiff.so.3
#1 0xb7eace97 in _TIFFsetDoubleArray () from /usr/lib/libtiff.so.3
#2 0xb7eacf3e in TIFFVSetField () from /usr/lib/libtiff.so.3
#3 0xb7eacf27 in TIFFSetField () from /usr/lib/libtiff.so.3
#4 0xb7eafd80 in TIFFReadDirectory () from /usr/lib/libtiff.so.3
#5 0x04004000 in ?? ()
#6 0x04004000 in ?? ()

the 0x4004000 was put in by me, iv noticed it hasnt actually overwritten
the instruction pointer and crashed at that address per say, but im sure
i could maybe get something working, if not I then with help this may
become something. Im asking for volunteers, I would prefer someone from
the hitmen or ps2dev crew or SonyXTeam to help, I have recently been
banned from Toc2rta for not releasing any information and whatnot, I
would however like to come back if at all possible and there are no hard
feelings whatsoever. If anyone would like to help or is even the slight
bit interested then get up with me on yahoo my instant messenger name is
hymn_of_a_needle_freak. I am going to jump ahead of myself at the moment
and go ahead and take some inspiration for the old 2.0 exploit and do my
own variation of the framebuffer png(credit goes to skylark on the idea
and niacin for dumping the data on the original version). Im going to go
ahead and work on setting the rest of it up before i concentrate on more
work with the main part of this. Get up with me if your interested.

greetings to the whole psp homebrew team, mainly ps2dev and
sonyXteam(coldbird and the rest of the gang on their irc server) for
taking the time to listen, also groepaz and skylark for putting up with
my hours of retardedness and questions, harleyg and wakawooki for 2.80
testing(your right, the modchip is the **** ) . I would also like to
thank LC for donating me a psp. I dont know to much about the psp at the
moment as i only have 2.71 so if anyone has pointers then please feel
free to share.

thank you

links:

ColdBird| http://fragment.lan.st/nop/proof.tif
x3sphere| http://www.tritoch.net/nop/proof.tif

Monday, August 14, 2006

My Test With Windows Live Writer

Alright, I am writing this post right now on the Windows Live Writer beta. The software is alright. After performing the initial setup, you will have to configure some settings. The software is mostly designed for Windows Live Spaces, so you will likely come across some errors with other sites(I came across an appearence error with blogger). Until these improves, I will likely not post to my blog with it, as it is easier to just use blogger's own editor.

Edit: Actually, once I tried to post that it failed due to an authentication error. This software is now uninstalled and I am just going to post using blogger's website. Try harder next time Micro$ux.

Microsoft's XNA will give me a new way to develop

Well, Microsoft recently accounced a free version of XNA to develop games for both Windows XP and XBOX 360. On August 30th this will be available for a free beta download for developing xbox games. I will probably look into this and start deving some games, so be on the lookout. Feel free to post ideas in the comments section.

Friday, August 11, 2006

About the QJ post

Do not take the earlier QJ post seriously. That was posted while tensions were high. There are not any hard feelings. I do miss being VIP though.